Getting A Job in Computer Graphics
Real Advice From Reel PeopleeBook - 2004
Get the Inside Track to Landing an Enviable Job in Computer Graphics Breaking into the wildly creative and fiery 3D/Effects industry is a tough proposition. With so many talented people competing for each alluring job, it's imperative that candidates grasp what employers look for and make every attempt to stand out. Maya Press, a joint publishing effort between Sybex and industry leader Alias, brings you this definitive and practical guide to help you land that first job or advance your current job in the computer graphics industry. Getting a Job in CG: Real Advice from Reel People is rich with candid strategies and priceless insights straight from industry and academic leaders, job recruiters, and employers. Through interviews, case studies, and sample demo reels on the CD, this book teaches you how to:Discover the myriad job possibilities from the obvious to the obscureIdentify precisely what tools, skills, and knowledge employers seekDetermine your best training options: college, art school, or do-it-yourselfRecognize what staffing agencies and in-house recruiters are looking forBuild an extraordinary resume that gets noticedFind out where to go to meet the right people and tap into networking opportunitiesAcquire the know-how to ace the job interviewProduce an exceptional and applicable demo reel that will help you land the jobEmulate the career paths of successful artists This book's companion website, www.3djobs.com , serves as a research hub packed with supplementary information and links to vital sources. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Publisher: Alameda : Wiley, 2004
Edition: 1st ed
Copyright Date: ©2004
Branch Call Number: Electronic book
Characteristics: 1 online resource (266 pages)