Video Game Spaces

Video Game Spaces

Image, Play, and Structure in 3D Game Worlds

eBook - 2008
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An exploration of how we see, use, and make sense of modern video game worlds.
Publisher: London : MIT Press, 2008
Copyright Date: ©2008
ISBN: 9780262255110
9780262141017
Branch Call Number: Electronic book
Characteristics: 1 online resource (315 pages)
Additional Contributors: ProQuest (Firm)

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